Thread:Lugia101101/@comment-2170536-20131102084514

(Probably partial) list of stuff to do:
 * 1) Most basic level will be to select the maximum-level image from the table and insert it into the main image (where the _troop-image div element is). For right now we can just select the highest-level troop image for that particular troop.
 * 2) Next will be to see if GMan wants the tabber functionality of the old layout. If he does, we can probably do better than the tabber; I'd suggest either a row of clickable elements (button-like, but not actual buttons as they take up too much room) or a slider-like feature to select different troop levels. Whatever level is currently selected we need to select the appropriate image from the table as well as highlight the appropriate row in the statistics table.
 * 3) The other thing I know GMan talked about was the ability to see the effect of varying levels of Rage Spell on the troop. Perhaps a dropdown may be most appropriate to select the various Rage Spell levels and perform the multiplication on the damage and movement speed. We'll probably want to change the background color of the table for those too (maybe make them purple like the Rage Spell effect) so it's easy to see that the numbers are artificially higher due to the Rage Spell effect.
 * 4) I also suggested another table showing how many of each troop type it would take to destroy a particular defense, but that's probably something we can add down the road. 